About the game
Manafinder II is a turn-based RPG about a man left behind in his own world. Humanity has long been destroyed, its cities rotted and overgrown, and all living things around have quietly learned to exist without humans. Ray has almost resigned himself to spending the rest of his life alone, until Remus pulls him back out into a world where Purged roam the ruins of old settlements, and the very word "human" evokes nothing but hatred. The world has long outlived people On the road, you constantly encounter the feeling that no one is waiting for humanity here. In one place, empty ruins stand, in another, the life of completely different peoples, unconcerned with the past, is thriving. Luperci, slimes, strange creatures, and enormous beasts live their own lives, and among all this, Rey seems almost like a mistake, accidentally surviving the end of her own race. Battles require more than just a strong party; they also require an understanding of who to bring and what to use to defeat a specific enemy. Some monsters are resistant to certain elements, while others force you to switch weapons or reorganize your party just for the fight. Between raids, you can take a break from the grim road: catch fish, cook food, collect rare ore, or venture into optional areas where something particularly nasty usually hides. Features of the game Turn-based battles with different types of weapons and elements. More than 150 creatures with their own weaknesses and behavior. Six characters to form a squad. Additional zones, hunting and resource gathering.
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