About the game
Fully Automated is a dynamic roguelite where every battle and every decision shapes your path. You must fight waves of enemies using devastating martial arts techniques, choosing between lethal and non-lethal styles. Destroying your enemies or routing them is not just a tactical choice, but a moral dilemma whose consequences will reverberate throughout the world and the story. The choice that defines the style The combat system is built around flexibility and conscious decision-making. Every technique, martial arts school, and archetype influences the pace, risk, and consequences of battles. The non-lethal path can open unexpected opportunities and relationships, while the path of destruction grants instant power but leaves a mark on the world. Battles require precision, adaptation, and understanding of enemy behavior, making each run a unique challenge. As you progress, you unlock dozens of upgrades and hundreds of possible builds. By combining styles, abilities, and archetypes, you craft a fighter to suit your approach — an unstoppable force that sweeps everything in its path, or a cold-blooded master of control. Progression doesn't limit the player, but rather encourages experimentation, making each attempt a new exploration of combat possibilities. Features of the game Roguelite gameplay with an emphasis on challenging and meaningful decisions. Lethal and non-lethal fighting styles with long-term consequences. Dozens of upgrades, martial arts schools and archetypes. Epic battles with bosses and unique combat vehicles.
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