About the game
DOSMIC is a cinematic platformer about a boy named Nero, who sets out to find Snoa after a catastrophe has upended the world. People are almost nowhere to be seen, leaving only ruins, strange structures, and gigantic creatures that resemble living disasters rather than ordinary monsters. For Nero, Snoa was the only person close to him, so his journey through this nightmare begins not to save the world, but to try to find her again. Between ruins and giants Nero is too small for the creatures roaming these lands. He's forced to squeeze through cracks, seek cover, and move where the massive beasts can't. Sometimes it ends in a chase, sometimes a slow, arduous search for a way through the ruined areas and strange mechanisms left behind by the disaster. There are no dialogues, long cutscenes, or text prompts — only the environment, the creatures themselves, and the strange power that awakens within Nero at moments when death is near. New abilities transform movement, enabling long jumps, gliding, and the ability to reach places that previously seemed completely closed. Features of the game Cinematic puzzle platformer. Intense encounters with giant creatures. A system of abilities that expand movement. Presenting the story through the environment without dialogue.
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