About the game
CONQUISTA: Tide of Wills is a strategy game that combines colony development and large-scale state management. Create cities, expand your holdings, and lead your people to dominance, considering not only your economy and military might but also the personal aspirations of your citizens. Each person here lives their own life, works, builds relationships, and is capable of changing the course of history if their desires are given a strong enough push. The life of subjects The daily lives of residents are influenced by conditions, ongoing events, and personal circumstances. Sometimes a tragedy drives a soldier to seek revenge, while a scientist's curiosity leads to an unexpected discovery and the development of a new weapon. Such desires become the driving force behind the development of a state, so a leader's decisions can be tied not only to major political goals but also to the fates of individuals. Each new playthrough begins with a new map and its own set of circumstances. In one case, the kingdom will have to fend off goblin raids from the very first turns; in another, friendly neighbors will be nearby; and sometimes, a powerful empire will block the way. You might also discover traces of a long-vanished civilization, which could offer new directions for development. As a result, the events and history of the kingdom unfold differently each time. Features of the game A combination of colony development and global strategy. Residents with personal desires and goals. New map in every playthrough. A story that emerges from game events.
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