About the game
Unreal Engine 4 has become a benchmark for game quality, guaranteeing users excellent visuals, graphics, sound, and more. The engine's impressive performance has been repeatedly proven, and videos demonstrating its capabilities can be found online. Naturally, such beauty was appreciated not only by users but also by game developers, so most new projects (not only from popular studios but also from lesser-known and independent developers) began to be released using Unreal Engine 4. Actually, this project became Caffeine , its characteristic features are as follows: - The game is made in the genre of science fiction travel; - The name of the game is simply a derivative of the station where the events take place; - The storyline is quite confusing - a boy wakes up at a station (for the extraction of that very caffeine), there are no living people, as well as creatures, in sight, and the user has to figure it all out; - The journey as a whole turns out to be a puzzle adventure, as you have to decipher the code of the notes found and other clues to figure out the essence of what is happening; - One developer is working on the game, and things are going quite well - a demo version has been released, based on UE3 for now, with plans to release it on UE4 in the future; While a lone game creator may be able to do everything on their own, they need help raising funds for the game's continued development. That's why Kickstarter will soon be adding another crowdfunding campaign.
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