About the game
Becoming Pablo — is a strategy game with elements of building and managing a criminal empire, set during the drug cartel era of the 70s–90s. The player takes control of a growing organization, expanding its influence, capturing territory, and building a production and supply network. Competitors, police, and internal conflicts constantly threaten the business, turning the struggle for power into a complex strategy game. Control of territories The cartel's influence grows through the capture of new regions and strengthening its position on the map. Different territories provide access to resources and markets, but also attract the attention of rivals and authorities. Strategic decisions determine the direction of expansion: diplomacy, pressure, or open confrontation become tools in the struggle for control. The organization's base is developing into a full-fledged production and logistics center. Farms, laboratories, warehouses, and transport routes form the supply network. Protecting the infrastructure requires fortifications and armed guards, otherwise rivals or security forces can destroy the carefully constructed system. Features of the game Global map with several regions for development. Turn-based conflicts for territorial control. Cartel production and logistics management. Historical events of the drug trafficking era.
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